Tutorial for Real-time Multi-play Social Game Development. Unity3D and ProudNet are used together in this tutorial.
In this tutorial, the process like what to show & which part of the engine is going to be used shall be introduced.
Client & Server Connection
The process to connect the Client and the Server.
Tree planting at the Client
The process of tree planting at the client.
Real-time P2P Communication between Clients
The process of P2P Networking.