10.Connect to Server

Example

public class Client : MonoBehaviour
{
    Nettention.Proud.NetClient netClient = new Nettention.Proud.NetClient();
    ...

Example

void Start ()
{
    //Set Event delegate of netclient.
    netClient.JoinServerCompleteHandler = OnJoinServerComplete;
    
    ...
    
    //Set delegate that handling stub.
    
    s2cStub.NotifyLocalHeroViewersGroupID = NotifyLocalHeroViewersGroupID;
    
    ...
    
    //Attach proxy,stub to client.
    
    netClient.AttachProxy(c2cProxy);
    
    ...
}

Example

Nettention.Proud.NetConnectionParam param = new Nettention.Proud.NetConnectionParam();

//Synchronize protocolVersion.
param.protocolVersion.Set(new System.Guid("{0x7b7e9c20,0x309c,0x4364,{0xb4,0x9c,0xc6,0xc,0xcd,0x25,0xaf,0xa0}}"));

//Set server port up
param.serverPort = 32222;



//Set server IP address upparam.serverIP = serverAddr;

netClient.Connect(param);
void Update()
{
    ...
    netClient.FrameMove();
}