파트 I.Network client for Unity and C#

Thank you for using ProudNet! 
ProudNet is a client engine usable on Unity3D and DotNet aiming for developing online game.
We provide functions for MMO(Massively-Multiplayer Online) and networking functions for P2P communication.

Refer to 예제 프로그램 for samples linked to Unity3D.

Refer to videos on 유니티3D를 이용한 프라우드넷 사용법 for the process of using ProudNet in Unity.

Provides 5.x version Plugin Module.

Unity 5.x : "ProudNet\lib\Plugins\Unity\5.x"

Support for Unity has been stopped from 1.7.33003-master.

C++ Stanrd Library used in Xcode project made through IL2CPP build varies by Unity 4.x, Unity 5.x.(4.x : "libstdc++", 5,x : "libc++")